Invisibility
Illusion (Glamer)
Level: Brd 2, Sor/Wiz 2, Trickery 2
Components: V, S, M/DF
Casting Time: 1 standard action
Range: Personal or touch
Target: You or a creature or object weighing
no more than 100 lb./level
Duration: 1 min./level (D)
Saving Throw: Will negates (harmless) or
Will negates (harmless, object)
Spell Resistance: Yes (harmless) or Yes
(harmless, object)
The creature or object touched becomes
invisible, vanishing from sight, even from
darkvision. If the recipient is a creature
carrying gear, that vanishes, too. If you cast
the spell on someone else, neither you nor
your allies can see the subject, unless you
can normally see invisible things or you
employ magic to do so.
Items dropped or put down by an invisible
creature become visible; items
picked up disappear if tucked into the
clothing or pouches worn by the creature.
Light, however, never becomes invisible,
although a source of light can become so
(thus, the effect is that of a light with no
visible source). Any part of an item that the
subject carries but that extends more than
10 feet from it becomes visible, such as a
trailing rope.
Of course, the subject is not magically
silenced, and certain other conditions can
render the recipient detectable (such as
stepping in a puddle). The spell ends if the
subject attacks any creature. For purposes
of this spell, an attack includes any spell
targeting a foe or whose area or effect
includes a foe. (Exactly who is a foe
depends on the invisible character’s perceptions.)
Actions directed at unattended
objects do not break the spell. Causing
harm indirectly is not an attack. Thus, an
invisible being can open doors, talk, eat,
climb stairs, summon monsters and have
them attack, cut the ropes holding a rope
bridge while enemies are on the bridgeremotely trigger traps, open a portcullis to
release attack dogs, and so forth. If the
subject attacks directly, however, it immediately
becomes visible along with all
its gear. Spells such as bless that specifically
affect allies but not foes are not attacks for
this purpose, even when they include foes
in their area.
See Table 8–5: Attack Roll Modifiers
and Table 8–6: Armor Class Modifiers,
page 151, for the effects of invisibility on
combat.
Invisibility can be made permanent (on
objects only) with a permanency spell.
Arcane Material Component: An eyelash
encased in a bit of gum arabic.