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Шаблон карточки персонажа: Character Name, Race Languages: Corp, XX
1 Level (Trait) 3 / 3 Resource (Trait) 3 / 3 Influence (Trait)
Perks: 1) 2)
Complications: 1) 2)
3 Spare Time Points (+0)
X / X Strength (Trait) X / X Reflexes X / X Movement X / X Focus X / X Intelligence X / X Perception
X / X Fate (Trait)
Effects:
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Primary Skills ([●○○○] - Toolkit, [○●○○] - Tool Box, [○○●○] - Workshop, [○○○●] - D Workshop): -2 = -2+0 [−○○○] Wealth (Trait) -2 = -2+0 [−○○○] Conversation -2 = -2+0 [−○○○] Leadership -2 = -2+0 [−○○○] Culture -2 = -2+0 [−○○○] Physical -2 = -2+0 [−○○○] Resolve -2 = -2+0 [−○○○] Awareness -2 = -2+0 [−○○○] Survival
-2 = -2+0 [○○○○] Mechanics (Trait) -2 = -2+0 [○○○○] Electronics -2 = -2+0 [○○○○] Programming -2 = -2+0 [○○○○] Bio Tech -2 = -2+0 [○○○○] Medicine -2 = -2+0 [○○○○] Psychology -2 = -2+0 [○○○○] Astronomy -2 = -2+0 [○○○○] Planetoids
Personal Combat Skills: -2 = -2+0 Small Arms (Trait, Trait) -2 = -2+0 Heavy Arms -2 = -2+0 Tactical -2 = -2+0 Exotic
Vehicle System Skills: -2 = -2+0 Command (Trait, Trait) -2 = -2+0 Engineering -2 = -2+0 Operations -2 = -2+0 Gunnery
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10 Defence (10+Ref+0) 10 vs Impair (Def+Str+0) 10 vs Psionic (Def+Foc+0) 10 vs Stealth (10+Per+0) (+#Allies (max: 10))
0 Armour (Outfit & Utility +0) +0 vs Energy +0 vs Slow -0 at 0 Endurance
0 Endurance (10+Strx5+0) 0 Recovery (Foc+0)
+0 Stealth (Tac+Ref+0) +0 Combat order (Int+0)
Strong Hit: 1) Effort (Primary or Vehicle System Skill, Does not Req Success, Not a Spare Time Roll): You may re-roll a single die from this Skill Roll. 2) Critical Hit (Damage, Hit, 1 use per RoF, No Splash Damage) Deal your Weapons Critical Damage (-Targets Armour) to a random (roll a d6) Attribute. 3) Critical Boost (Damage, Does not Req Hit) +1 Critical Damage for this Attack vs all Targets with 0 Endurance.
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Equipment Slots (X = Outfit+Utility Item+X): 1) 2) 3)
Outfit: 1) Outfit (Armour X, Defence +X, Endurance +X, Cover +X, Frt Cover X, Slots X, Weight X): Variation (Cost) - Notes
Utility Item: 1) Item (Armour +X, Defence +X, Endurance +X, Cover +X, Frt Cover X, Slots +X, Weight X): Variation (Cost) - Notes
Natural Weapons: 1) Mind (Hit +Int+Tactica, Range Focus, Ammo Infinite, Load 0, RoF 1, Weight 0): Analytical (Auto) - Natural, No Variations or Modifications 2) Limbs (Hit +Exotic, End Dmg Str-1, Crit Str-1, Ammo Infinite, Load 0, RoF 2 (+1d6), Weight 0): Melee, Impairment (Auto) - Natural, Small, Blunt, No Variations or Modifications
Weapons: 1) Weapons (Hit X, End Dmg X, Crit X, Range X, Load X, RoF X, Weight X): Type & Variations (Cost) - Notes 0 / X Clips 0 / X Ammunition
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Research: [○○○○][○○○○][○○○○][○○○○] Research (Secret Knowledge or Minor Perk)
Repair: +0 Change Out, +0 Quick Fix, +0 Maintenance, +0 Rebuild
Healing: +0 First Aid, +0 Paramedics, +0 Extended Care, +0 Surgery
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Traits: 1) Trait: Benefits. Disadvantages.
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Шаблон карточки корабля: Ship Name, Build 10 Influence Cost (Traits (5 Inf Each) +Weapons +10)
X / X Hull (Trait) X / X Engines X / X Crew X / X Power X / X CPU X / X Sensors
X / X Size (Trait)
0 Cargo (SizeX4+Hull-10+0) 0 Secret Cargo 0 Weapon Slots (Size+0) 0 Max Velocity 0 Resupply (SizeX4+0)
Effects:
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10 Defence (12-Size+Eng+0) 10 vs Ordinance (Def+0) 10 vs Boarding (10+Size+Crew+0)
0 Armour (3+0) +0 vs Boarding (0+0) -1 at 0 Shields
0 Shield (10+PouXSize+0) 0 Regen (Pow+0)
Boarded [○○○○○]
Strong Hit: 1) Effort (Primary or Vehicle System Skill, Does not Req Success, Not a Spare Time Roll): You may re-roll a single die from this Skill Roll. 2) Critical Hit (Damage, Hit, 1 use per RoF, No Splash Damage) Deal your Weapons Critical Damage (-Targets Armour) to a random (roll a d6) Attribute. 3) Critical Boost (Damage, Does not Req Hit) +1 Critical Damage for this Attack vs all Targets with 0 Shields.
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Innate Weapons: 1) Boarding Party (Hit +Crew, Crit 1*, RoF 1): Boarding (Auto) - No Variations or Modifications, *Treat Target as if it had no Shields or Armour
Ordnance: 1) Weapons (Hit X, Shield Dmg X, Crit X, Range X, Load X, RoF X, Mount X): Type & Variations (Cost) - Notes 0 / X Clips 0 / X Ammunition
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Trade Goods: [○○○○] [○○○○] [○○○○] [○○○○] Note [○○○○] [○○○○] [○○○○] [○○○○] Note [○○○○] [○○○○] [○○○○] [○○○○] Note
Workshop, Labs, Cargo & Notes:
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0 Spacecraft Perks (Size+0): ○ +5 Shields (Size 1-2) ○ +1 Cargo ○ +2 Resupply ○ Deep Space SOS Beacon ○ Escape Pods (Size 3-5) ○ Shuttle (Size 4-5) ○ Brig (Size 3-5) ○ Armoury ○ Additional Rooms (Size 3-5)
Automatic Perks: ● Ejection Seats (Size 1-2) ● Comm System ● Life Support ● Jump Drive ● Docking Clamp (Size 2-5) ● Airlock (Size 2-5) ● Corridors (Size 3-5) ● Small Rooms (Size 3-5) ● Large Rooms (Size 5)
Traits: 1) Trait: Benefits. Disadvantages.
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