Имя
Раса
Класс и уровень
Exp:
STR 10 [+0] 10
DEX 10 [+0] 8 +2 drow
CON 14 [+2] 16 -2 drow
INT 22 [+6] 18 +2 drow
WIS 10 [+0] 10
CHA 10 [+0] 8 +2 drow
HD: 10d4 +2 Con
HP: 42 (4 +2x9 lvl +2x10 Con)
Initiative: +0 (+0 Dex)
Speed: 30 ft
AC: 10 = 10 base +0 armor +0 shield +0 Dex
Touch: 10
Flatfooted:
Attack options:
BAB: +5 (+5 класс)
Base melee: +4 = +5 base -1 Str
Scimitar: +4 (1d6/18-20/x2)
Base ranged: +5 = +5 base +0 Dex
Hand crossbow: +5 (1d4/18-20/x2)
Languages:
Common, Undercommon, Elven, Drow Sign Language, Draconic, Abyssal, Infernal, Terran
Saves:
Fort: +5 = +3 wizard +2 Con
Ref: +3 = +3 wizard +0 Dex
Will: +9 = +7 wizard +0 Wis +2 race
Skills: (2 + 6 Int)x5 цшяфкв
Concentration (Con)p = 1 (1 Con)
Climb (Str)f =
Craft (tattoo) (Int)fp = 10 (5 fight +4 pal +1 Int)
Diplomacy (Cha)p = 14 (8 pal +8 Cha)
Handle animal (Cha)fp = 8 (8 Cha)
Heal (Wis)p = 3 (2 shadow +1 Wis)
Intimidate (Cha)f = 13 (5 fight +8 Cha)
Jump (Str)f =
Knowledge (nobility and royalty) (Int)p = 5 (4 pal +1 Int)
Knowledge (religion) (Int)p = 10 (8 pal +1 shadow +1 Int)
Ride (Dex)fp = 6 (5 fight +1 Dex)
Search (Int) = 3 (1 Int +2 drow)
Sense Motive (Wis)p = 1 (1 Wis)
Swim (Str)f =
Race feats:
(Drow)
Abilities: +2 Dex, -2 Con, +2 Int, +2 Cha
Darkvision 120
Light Blindness – daylight blinds the drow for 1 round; then a –1 to Attack rolls, Spot checks, & Search checks in bright light
Immunity to magic sleep
+2 Racial bonus on Listen, Search, & Spot checks.
Automatic Search check if an Elf passes within 5’ of a secret or concealed door
+2 Racial bonus to saves vs. Enchantments
+2 Racial bonus on Will save vs. spells & spell-like abilities
Automatic proficiency with Hand-Crossbows, Rapier, & Shortsword.
Spell Resistance of (11 + Character level)
Spell-Like Abilities: A drow with an Intelligence score of 13 or higher can use the following spell-like abilities. 1/day - dancing lights, darkness, faerie fire. Caster level equals drow’s class level.
Proficiency:
All simple and martial weapons, with all types of armor (heavy, medium, and light), and with shields (except tower shields).
Class feats:
(Название класса)
1) Scribe Scroll
1) Summon Familiar
Traits:
Cautious - +1 dodge bonus to AC when FD, –1 penalty on saving throws made to resist fear effects.
Flaws:
Code of Arms - -4 on attack rolls against creatures not armed with a melee/ranged weapon. This is negated if the creature has a natural attack.
Shaky - –2 penalty on all ranged attack rolls.
Feats:
1) Spell Focus (illusion) - +1 save DC
Flaw) Greater Spell Focus (illusion) - +1 save DC
Flaw) Silent Spell - The target spell no longer has a verbal component. +1 LA
Spells:
0 lvl spells (4 base/day, DC 19)
1 lvl spells (4 base +2 Int/day, DC 19)
2 lvl spells (4 base +2 Int/day, DC 19)
3 lvl spells (3 base +1 Int/day, DC 19)
Displacement - на 1 раунд/уровень даёт 50% шанса промаха по вам врагам
5 lvl spells (2 base +1 Int/day, DC 19)
Dream - проникает в сон цели, назвав её имя/титул, и может передать любой длины сообщение. В случае, если цель не спит, можно отменить заклинание или ждать в трансе, пока цель заснёт
Inventory:
Доспехи и оружие
Маг вещи
Одежда
Coif (капюшон) - (2 sp)
Bodysuit, black (черный костюм) - 1 lb. (30 gp) +2 Hide в темных местах
Nightshirt, silk (шелковая пижама) - (6 gp)
Silk Coat (черная шелковая рубашка) - 1 lb. (10 gp)
Silk Breeches (черные шелковые подштанники) - (8 gp)
Velvet Vest (вельветовый жилет) - 1 lb. (2 gp)
Leather Shoes (кожаные мокасины) - 1 lb. (3 sp)